Showing posts with label Phoenix. Show all posts
Showing posts with label Phoenix. Show all posts

Tuesday, May 6, 2014

The Phoenix - An Analysis

As an all-rounder, I work on everything. That includes things like getting my phoenix shapeshifting leveled up... despite that I wasn't sure what I could use it for, or even if I'd ever use it. This is a look at what I've experienced experimenting with the phoenix as I've passed level 9 (of 14) for it.


The Phoenix has been in the game for quite a while. It was introduced to much debate, and many questions over "what is it good for" and "who would actually use it".

(I use references to my stats in this article. They are valid as of May 6, 2014.)


First, let's look at what the phoenix consists of at this point.


Phoenix




Phoenix


Phoenix Facts


1- +(phoenix_level) attack

I'm attack 139, so with a level 9 phoenix I have attack 148.

2- +(phoenix_level)% chance to dodge hits, added to the 5% default chance

So at level 9 I have a 14% chance to dodge.

3- +(phoenix_level) fire protection

So 9 fire protection thus far.

4- +(5 * phoenix_level) chance to be resurrected. Increased to 77% at max level.

A 45% resurrection chance if killed at level 9. (Level 14 should be 70%, but auto-increases to 77% at that max phoenix level)

5- On casting Magic Immunity before shapeshifting into Phoenix, you retain the magic immunity until you revert back to natural form.

6- On level 5 phoenix or higher, the same holds true for True Sight (magic, not potion).

7- A (currently unknown) chance to not get cooldown on using an item (such as food or potions), based on Phoenix level.

I've been unable to determine a percentage on this, but at level 9 I do see regularly no cooldown.


These go along with the basic shapeshifting facts that also apply to mules... No mixing, no trading, no experience, no speed hax, no harvesting, no magic, and no equipped items.



Experience With the Phoenix


For the most part, I've just been leveling it. Many times going afk to allow it to slowly level on its own, usually parked at a populated area just to remind people that yes, the phoenix does still exist in the game.

I return from afk and look back to see lots of local chat about it, several PMs with questions... the phoenix has simply been allowed to die in the game to the point that even experienced players are clueless about it.

It's sad, if just for the fact that it's probably one of the most beautifully designed creatures in the game, graphic-wise.


As for actually using it, I do make attempts with that, to see what I can and can't do.

In my normal form as of this post, I am able to train on frost trolls, possibly yeti on good astro. Geared up I can fight the big chickens and ACWs in limited amounts, and take on the occasion single nasparliu.

Not wanting to go straight to those in phoenix form, I took on some creatures at lower levels and slowly worked up to see what I could handle.

When you're used to being able to handle up to nasps solo and an MCW or frost troll can kick your ass, it doesn't leave me with a very good impression.

There's just way too many negatives that outweigh any positives provided.



Issues With the Phoenix


During the course of leveling and testing the phoenix, I collected all the issues I found with it, trying to determine exactly where the phoenix could possibly be useful, where it lacked, and could it even be used at all in any positive manner.

As for that latter part, I'm afraid I came up empty-handed. I found absolutely no situation where I'd think, "Yes, I could definitely use the phoenix here".

The reasons were many, but I think these are the primary ones.

1- Too easy to die

Yes, there's the resurrection possibility. But players hate relying on random, and I always found myself dissing just before death, leaving resurrection not to be an issue at all. Nobody wants to die.

Why is it too easy to die? You're going from using gear that gives you armor and defense and so on, and a weapon that provides power against a creature, to being bare-naked (no defense, no armor) and only a minimal bonus in attack level. There's a dodge percentage, but it doesn't make up for the amount of damage you can take without being able to armor yourself.



Other factors weigh in as well, such as...

2- Healing is a crapshoot

Again, with the random factor. You have no magic, so you're fully reliant on the use of BRs and GHPs to heal yourself.

In battle, even the GHP can end up not being enough to heal fast enough, especially when you're so used to fully restoring with a single click with magic. With no equipment, you also don't have the additional health a RDHOLAM or CoL or even a MoL provide, just your bare naked health points.

The crapshoot comes in with the random chance of no cooldown. You're reliant on potions to heal that can have a cooldown that takes far too long in any real case to make them of any use, and you're dependant on a random factor to hope you don't get that cooldown.

In other words, whether you can keep yourself healed or not is solely luck.

3- Expenses - both the glyph and the food

The glyphs are just exhorbitantly expensive, solely because they're so rare. To this date, they still remain unmakeable. They generally cannot be found on market, bots offering to buy them for 3.5kgc which means if you did find one to buy, it would likely be higher than that.

Just for a single transformation, that's going to cost you massively in food.

The food is definitely outrageous. The cost continues to rise on it (up to 84-85gc each at last check) and the phoenix takes 2 food per 30 seconds. That's about 340gc for a single minute.

So you pay an exhorbitant amount for a single glyph, only to pay on top of that 170gc per 30 seconds, just to shapeshift into a creature that in the end leaves you much worse off than you're generally used to fighting. And that even at the maximum phoenix level.

And getting to that maximum phoenix level? Besides the glyphs, it's been calculated (according to el-wiki) to take 36,300 creature food to get to that maximum level of 14.

36,300 * 85gc = 3,085,500gc

3 million gc, and you still are worse off than not shifting at all.


4- It's Not a Tank

There was some talk that it was to be used more as a "tanking" option rather than fighting.

Sorry, but I'm not seeing that.

Tanks are generally used for way overpowered "boss" creatures that can do heavy damage.

In its current state, the phoenix simply cannot handle that. A normal player tank will be ready to constantly heal, geared up to defend against the damage, normally wearing a HOLAM for more mana and health.

A phoenix has absolutely none of this. Besides the (very low even at max level) chance to dodge a hit, it is essentially helpless. There's no way to rely on random no-cooldowns on potions to stay alive, nor is the restoration option reliable.

There's just way too much randomness involved, on top of no armor or the defense it provides.


5- An invisible rat hunter? Limited.

The bonus of constant true sight is really not enough to warrant using the phoenix to hunt invisible rats.

As such a rat hunter, I find simply using true sight along with *running* to be a much more viable means hunting those. With that you stand a much better chance of finding a normal-speed moving rat.

In a recent rat hunt, for example, I went ahead and used the phoenix to do it. For close to 4 hours. I did this mainly because I had been planning to level my phoenix up some anyway, and it gave me something to do instead of just go afk.

It didn't go so well. I was used to always hunting invisi rats running, and I ended up finding the final rat that had eluded everyone 24 hours later, using speed hax instead. And it was on a small map that I had checked twice over as a phoenix.



6- Speed Haxed?



Perhaps the option to allow speed hax to hold up if taken before shifting. Or just be haxed by default on shifting. This should not take normal food though. Emu is going to be bad enough carrying around creature food without constant running to storage.

Nobody's going to be 24/7 phoenixing, ever, so this should not be an issue.

It would be a huge boost in making it a hunter.






What Needs to Change?


Honestly, it depends on what the original purpose of the phoenix was. I have many ideas, but the ideas are only relevant solely depending on what the purpose of the phoenix is.

1- Phoenix Glyphs Need to be Makeable, with a massive price drop

You're paying a lot for something that doesn't come close to justifying the cost. This alone would both allow for more shifting by getting any glyphs onto the market at all to be used, and cause less concern with actually using one because of the price.

There's no reason these should cost any more than a mule glyph.


2- Creature Food Should Not Drop (when Shapeshifted)


Regardless of purpose. Because of the incredible expense of the glyphs with the little value provided, when that inevitable death happens we shouldn't lose that expensive shift solely because we dropped our CF.

I could consider this option moot if the glyphs were makeable and at a cost level similar to mule glyphs. But noone's gonna die, lose their food and shift, and go back and use another glyph at their current cost and rarity.

At 2 per 30 seconds, it requires carrying way too much of this just to do anything potentially useful. (And there are zero valid reasons to carry a brick shapeshifted.)


3- There Needs to be More Stability in Phoenix Usage

Even at the maximum level, there's way too much dependency on randomness and luck, no matter what you're doing. When fighting normally, you only have the randomness in getting hit to contend with, and you normally have enough health and restore capability to handle it.

There's nothing of that nature as a phoenix, you're left with complete randomness on if you'll be able to restore, especially with only your bare-naked health level, randomness on "if" you die...


4- (Much) Better Defense if it is to Tank

If this is supposed to be a tank, it needs much more defense. That tiny bit of dodge really doesn't help much when the non-dodges are done on you bare-naked (armorless). A phoenix at its best currently can barely survive a creature lower than normal training level. Even with multiple resurrections, it's still gonna end up dead long before just tanking non-shifted with gear.

Add to that creatures that normally are tanked tend to have mirror perk, and phoenix just can't hold up.


5- (Much) Better Attack if it is to Fight

As said, it can barely handle a creature lower than normal training level, with the bonus attack.

The bonus attack gives practically nothing when, due to no weapon, you still at max level do much worse than you could geared up. So if it's supposed to fight, this needs work.


6- Seriously, give a/d Experience

You're fighting. This shifter specifically is intended to do just that. Yet you get nothing out of it.

I'm not sure why exactly there is no experience given while fighting shifted, but considering the incredible ton of gc that has to get sunk into any shapeshifter, cutting off any experience is just an additional reason for people *not* to use it.





In Summary


The Phoenix is supposed to be used for attacking. As a tank, or as a fighter, I'm unsure, but attacking is involved in its use.

When you go out of your way to pay such extreme amounts of gc just to use it, much less the 3 million+ it will take to get it fully leveled, you expect to get something that's in some way better than what you could do in just your normal gear.

It doesn't provide this. On the contrary, it's worse both as a tank and as a fighter. The randomness factors only add to the negative aspects.

It's simply too expensive when what you get has no real benefit to normal fighter play.

The mule shows an obvious benefit, and as well takes much less creature food and has affordable glyphs available in abundance.

The phoenix needs those things. An obvious benefit. Makeable glyphs at the same level as mule glyphs. And unless a truly extreme benefit appears, two CFs per 30 seconds is far too much, not to mention takes up way too much emu should you need to do something for a long period away from storage.




...






Personal Aside: As for me, I have five more levels to go. And like... oh... tailoring... despite the little use I can find, I'll continue leveling it until it's done. Partly because of the "jack of all trades" in me, but mostly because I hope the cause of finding a good use for the phoenix gets taken up, and eventually it will become truly useful.

I am aware of the tweaks that were made to it since introduced. All have been positive, but they just unfortunately didn't resolve the issue that the phoenix doesn't have that one truly good use.

I would love to see that. It would be nice to see someone flying around occasionally besides myself, heh.

Tuesday, April 1, 2014

Jack of All Trades Turns 70

The more things change...

First things first, since it's the title of the blog entry and all that: Finally reached my goal of "all skills 70+" when I hit 70 in Ranging.

You advanced to level 70 of ranging!


Ranging 70

Next up: All skills 75+ ... Ya know, that goal seems kinda never-ending ;)



Soloing Invaders


More levels later. Had some non-leveling goings on. Like, oh, this happened:



Invasion leftover, I managed to range it until it got onto the 45 a/d limit PK wall in Zirakinbar, and solo'd a blue dragon.

Was soloing Naspas without the aid of an a/d limit. Not the easiest task but I took on quite a few.


And while I can't take on an icy by myself with a sword, I certainly can pin him, at Ida storage no less, and arrow his ass to death. ;-)


Ranging Ice Dragon Pinned


So yes, it was a rare time when I actually participated in an invasion.


Invance... Me?


And an invance. My first in at least 6 months, if not longer.

120+ Invance

120+ Invance

That last pic has some nice experience in it, but not due to the invance. It was an Engineering Day, and I'd spent a couple hours before that in the Eng School.

 I half-fight, half-range those. Fight all the stuff up to giants, range when there's nothing left I can fight.



Buried Treasure


Also did another treasure hunt, found my second treasure:


Treasure

Used F9 to mark where I'd checked for bags, thus the fires behind me ;-)

Speaking of finding stuff... this happened:

Pear and 4 Jokers

A pear and 4 Jokers in a row. That's a helluva poker hand.

Pear finds are up to 676, so 61 finds since my last update.

Redeemer Perk


A fourth redeemer perk was added, and I got it the same day. So I have all four.


Lucky Attacker Perk






And the Phoenix Flies


The mostly-forgotten Phoenix shapeshifting option still exists. Gotta admit, I have no clue when I'd ever actually use it. But since I'm an all-rounder, and it's something to level, I do on occasion "Phoenix out" and work on that level. Think 14 is the highest, and I've moved it up to level 9.




Phoenix




Phoenix




Phoenix




Oh Right, I Leveled Some Stuff, Too


Harvesting levels continue to come despite my not trying. Just the usual dailies, and harving whatever I happen to need.



You advanced to level 121 of harvesting!


Harvesting 121

Attack and Defense are still pretty much the same... dailies, though I do go out occasionally and continue to work on attempting to break stuff. This happened cashing in a daily:

You advanced to level 138 of attack!


Attack 138

I haven't done as much as I'd hoped working with my three God skills, but I did manage one level in one of them at least.

You advanced to level 88 of crafting!


Crafting 88

Engineering levels are still happening, getting power-leveled on Eng Days whenever I have the ings to poof treasure finders in the school.

I haven't done as much as I'd hoped working with my three God skills, but I did manage one level in one of them at least.

You advanced to level 114 of engineering!


Engineering 114

And last but definitely not least... while attempting to break some stuff (on creatures that happen to give "okay" a/d experience):

Your overall level is now 169!


Overall 169




That's all, folks! (And yeah, I got plans for more guild map visit entries, just haven't had time to put them together.)



Thursday, March 3, 2011

Catching Up, Mostly via Alchemy

I've actually been actively playing, despite my silence here. The past few days though I've been busy so mostly in an afk-harving mode. Specifically, harving flowers for eventual mixing of another 3k of creature food. Got all those harved now and started mixing extracts this morning.

Alchemy Mania

But prior to the flower harving, I've been keeping busy, particularly with Alchemy.

500,000 Health Essences

I reached the 500k mark for mixing Health Essies during all this. :P

You advanced to level 124 of alchemy!


Alchemy Level 124

You advanced to level 125 of alchemy!


Alchemy Level 125


Heh, don't be fooled, it took forever and a day to get those levels. Some serious health, energy, and (to a much lesser extent) life essence grinding.


Other Skills

I also got a couple levels in other skills, but those were due to special days (ranging) and dailies (defense).

You advanced to level 118 of defense!


Defense level 118


You advanced to level 46 of ranging!


Ranging level 46


And well, in all that, I finally managed another of these...

Your overall level is now 149!


Overall level 149




The Phoenix Shift

I dunno what I'll do with the phoenix. But then, I didn't have big hopes for the mule and it's become quite useful since I fully leveled it many moons ago. We'll see.

In the meantime, this all-rounder is leveling the phoenix as well. Spent some time in phoenix form to get it up to level 5.

Phoenix in C2 Portal Room

Yeah, you can still get into the C2 portal room without magic. Just takes a while. But I was bored. ;)

And I got curious about how the invisible phoenix would look...

Invisible Phoenix






Future Plans

Current future plans are...
1- Mix 3k creature food, I'm out of it.
2- Continue mixing HEs and EnEs for alchemy leveling
3- Hopefully get around to leveling engineering, the god is getting wasted of late.
4- Hopefully get around to mixing helms at Trik, the manu god is getting wasted of late.