Notice: This is just a look at some of the guild maps that have been made for Eternal Lands. This blog provides no secrets.
The entrances to these maps and any secrets to get around them will never be posted, nor will I provide them so don't ask.
View all Guild Map exploration via the Guildmaps tag.
The entrances to these maps and any secrets to get around them will never be posted, nor will I provide them so don't ask.
View all Guild Map exploration via the Guildmaps tag.
Clarification: Officially this map is listed as belonging to Dao guild. However, many years back Dao and another guild, NaC, merged to form FeaR. I was informed that FeaR claims the map currently given that history.
FeaR still exists, and seems to have at least a few active players still.
Guard Bot: No.
PK: Yes and no. Yes on enter (with no magic), but the PK area is oddly placed due to odd circular map shape, "attack yourself" to see if you're still in the pk area as you walk around.
This is a very different map from other guild maps I've visited. A circular multi-level building dominates it, with only minor other places and a few oddities.
Here we go...
You start off here, in a large PK area with no magic. You can see the circular shape I was referring to already.
Some outer decor.
There are occasional places that I don't think the map designer understood basic aesthetics or placement. The 20-space rule (20 spaces on the map between internals of building so you can't tele-to-range between them) is broken here.
Somewhere in this area you'll leave the pk-with-no-magic zone, so you can tele out (always bring a tele ring with you if exploring guild maps as several have no-magic zones). The platform holds... honestly, I dunno WTF the mapmaker was thinking with this platform with the telepads.
Another house. There's secrets to entering some places.
As for the main circular building in the middle, there's several entrances. You just gotta figure out how to use(-with) them.
I see dead DAOers, er, FEARers.
Just a sec... this map is kinda dirty, so I gotta wash off.
Dearly beloved, we are gathered here to join... crap, not even married and they're already divorced and ran off to fool around with others. *stands alone*
So let's look inside one of the few outer houses. Unlike other guild maps, this one seems to have avoided naming players by name.
Phew, the walk around this building... I need another break.
Another house, this one is a bit crafty?
Another outer house.
The center of the map, also the center of the circular building.
More of the center, requires a little TTR to get to.
Shall we head inside the main building now? One of several ways to do so.
And we're in! Gah, PK arena. The inside is non-PK except where it obviously isn't. ;-)
I was gonna take another swim here, but I'm getting the odd feeling someone peed in this.
Sitting down for class. Hello? Teacher? Anyone? I may have shown up for school on a Saturday.
I'll go eat instead.
Potions and harvests abound.
Okay, if noone else is around to teach, then I will do it. Crap, no students either.
Some places have wet t-shirt contests. This... has wet PK.
I guess this is my official "King of the Map" image as well, since there's no real throne..
Suddenly feeling very sleepy. Good night.
Levitating school? I guess they teach that here, since I'm floating over this area. (It's not a guild map without bugs, hehe.)
This is... just another odd external place. No explanations are given for a lot of what's seen on this map.
If you can reach this place, you can pretty much find any place on the map. A secret area, and yes, it's PK.
And finally, speaking of PK areas, one of the external houses is PK as well, if you figure out how to enter it. And nope, it doesn't tell you it's PK either.
Gah, that is all. 33 images for what is a small map compared to others, may have overdone it on this one. Ah, well. ;-)
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