Monday, July 15, 2013

Exploring Guild Maps III - Dark Dragons

Notice: This is just a look at some of the guild maps that have been made for Eternal Lands. This blog provides no secrets.
The entrances to these maps and any secrets to get around them will never be posted, nor will I provide them so don't ask.

View all Guild Map exploration via the Guildmaps tag.

-DD-, Dark Dragons was once upon a time a large and active guild. These days however, only the current guildmaster seems to be active. Of the handful of other members that mercator recognizes, none have logged in for over a year as of this post.

Guard Bot: No

PK: No. One "well-hidden*" PK arena.

*Not hidden well enough for me to not find it, of course.

Well, here we go...

1) The entrance is all wet.


DD

2) And moving further in, the start of an incredibly long cave that made me glad I use speed hax 24/7.


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3) A scene along the way.


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4) And more cave scenery.


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5) Yet more cave scenery...


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6) OMG this cave never ends... More scenery.


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7) I'll spare you more of that, not that there was much more to look at. Oh hey, here's the end!


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8) Step inside. This map is odd with the sparseness of the caves but this one area was heavily detailed.


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9) Of course, I had to take the head seat.


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10) That area is surrounded by small rooms. Like these.


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11) And these.


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12) And... phew, I'm tired. I'll take a seat in this room.


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13) OMG, more rooms! It was once a large guild, but I'm thinking these serve no use anymore.


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14) For the rest of the people who couldn't get their own rooms, they shoved 'em all into this one big room. Many perished in here when their guildmates would boot them from the guild and kill them for snoring too loud.


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15) And to the other side, various rooms that seem to be devoted to several different skills, like magic, alchemy, potion, manufacturing...


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16) This would be for summoning, I'm assuming. No, despite the arena look, it's not the PK arena. We'll get to that.


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17) If you make it here, feel free to steal all the loot you want that past DD members seem to have just left behind.


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18) And here we go outta that place. Hey, you know that weird area in Vermor Castle in White Stone, where you walk around in a dark area with no floor and you take an odd path? Well, guess what we have here... only with a floor.


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19) Pick a door... all lead to doom except one.


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20) Oh here's another odd little door-filled place.


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21) Okay, okay... here you have it, the obligatory PK arena.


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22) That's all. Rest in pieces.


DD

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